← Back to Age & Development
Age & Development

Coaching U8–U12: What Matters Most at This Age

Written for coaches of U8–U12 players.

30-Second Version

  • When researchers asked youth soccer players, parents and coaches what makes soccer fun, being a good sport, trying hard and positive coaching came out on top. Winning fell in one of the lowest-rated groups.
  • Between eight and twelve, the amount a player can hold in mind keeps growing. The same instructions can help one child and make another worse.
  • What matters most at this age: lots of touches, game-like play, one idea per activity, and teaching a skill directly when a player can't yet do it.
  • What matters less than coaches think: the result, and picking the "best" players early. Older children in an age group tend to get picked more, and the bias is strongest by the teenage years.

This is written for coaches of U8 to U12 players, the range I coach. Older age groups are a different job, and I'd rather have a coach who works with them write that piece.

Ask young soccer players, their parents and their coaches what makes the game fun, and winning comes a long way down the list. When researchers had players, parents and coaches in a youth soccer community brainstorm and rate everything that makes soccer fun, they ended up with 81 factors, sorted into 11 groups. The three groups rated most important were being a good sport, trying hard, and positive coaching. Winning sat in one of the lowest-rated groups (Visek et al., Journal of Physical Activity and Health, 2015).

The youngest players in that study were in the under-9 to under-11 group, which sits inside this age range. It's a useful thing to keep in mind when a U8 game ends and the first question anyone asks is the score.

This page is the hub for coaching at U8–U12: what changes across these ages, what matters most, and what matters less than it seems. Most of it links out to a fuller article. U8–U12 is the range I coach, so this is where I can speak from experience as well as from the research.

What changes between eight and twelve

How much a player can hold in mind. Working memory, the ability to hold and use several pieces of information at once, keeps growing steadily from early childhood into the mid-teens (Gathercole et al., Developmental Psychology, 2004). Within one age group, it varies a lot between children too. In one study of eight-to-ten-year-olds, the same five instructions helped children with more working memory and made children with less of it worse (Buszard et al., Frontiers in Psychology, 2017). Why Your Soccer Practice Feels Like Chaos covers what that means for how many coaching points you give.

The formats they play. In the U.S., U.S. Soccer's small-sided standards step up from 4v4 to 7v7 to 9v9 as players get older, with full 11v11 starting at under-13 (SoccerWire on U.S. Soccer's standards, 2015). Under-8s and younger play 4v4 without goalkeepers, and under-9s and under-10s play 7v7 (U.S. Soccer, Small-Sided Standards). Leagues commonly run 9v9 at under-11 and under-12, but check yours. Each step up adds teammates and space, which means more decisions and fewer touches each.

What they can see. Scanning, the quick head turn that takes in the field before the ball arrives, increases with age in the research, though I haven't found any that measures it in children this young. The scanning piece covers what's reasonable to expect.

What they can already do. Many players at the younger end of this range are still beginners at controlling the ball. That changes what a game can teach them, because a game only teaches a decision if the player can already do enough to make it. By U11 and U12 the gap between players in the same team is usually wider, and I'd plan for that rather than for an average.

What I'd prioritize

Lots of touches. Smaller games give every player more of the ball, and the players who gain most are the ones a bigger game leaves out. In one study of ten-year-olds, moving from 7v7 to 4v4 more than doubled the actions of the least involved players (Hintermann et al., PLOS ONE, 2021). I haven't found the same measurement at 9v9, so for U11 and U12 this is a reasonable guess, not a finding. See Small-Sided Games for Young Players.

Game-like play, most of the time. In the studies that compared game-based and drill-based practice head to head, drills didn't come out ahead even on technique (The Fundamentals of Soccer Coaching covers the evidence). Few of those studies involved children this young, though, so treat it as a strong lean rather than a verdict.

Teaching a skill directly when a player can't do it yet. The flip side of the point above. A player who can't yet stop the ball won't learn much from a game built around what to do after stopping it. Teach It or Let the Game Teach It? covers how to tell the difference, and First Touch and Receiving covers the skill that most often needs it.

One idea per activity. Given how much working memory varies at this age, an activity about one thing lands for more of the group than an activity about four. My rule of thumb is one coaching point, two at most. That's a judgment from the research and my own sessions, not a tested number.

Fun that comes from the right places. Going by the Visek study, that's mostly trying hard, playing fairly, good relationships with teammates, and a coach who's positive. None of those depend on the score.

What matters less than it seems

The result. Not because winning doesn't matter to young players at all, but because it isn't what makes the game fun for them. The fun research above is one reason. The other is that managing a game to win it can mean decisions, like who plays and where, that trade some players' development for a result.

Picking the "best" players early. Across 38 studies and 14 sports, children born early in the selection year are consistently over-represented, because a few months' head start in growth looks like talent (Cobley, Baker, Wattie & McKenna, Sports Medicine, 2009). The effect is small overall and strongest in 15-to-18-year-old boys at representative level. If you're picking an "A" team at eight, birth month is worth knowing about.

What I see in U8–U12 sessions

From watching a lot of sessions at these ages, mine included, a few patterns come up again and again, and they're rarely about bad coaching:

None of those come from a study. They're what I see, and they're what most of the articles linked above are trying to help with.

Tools for coaching this age

All free, with no sign-up. Each one sits in the article that explains it.

To print

To use online

  • STEP: pick what's going wrong with an activity and see what to adjust.
  • Split your group: how to split however many players turned up into small games.
  • Couldn't or didn't?: whether a game that keeps breaking down needs changing, or a skill needs teaching.
  • Session audit: how your last session's time split between repeating, deciding and looking.

Common questions about coaching U8–U12

What should you focus on when coaching U8–U12 soccer? The things I'd focus on: getting every player lots of touches in game-like play, keeping each activity about one idea, and teaching skills directly when players can't yet do them. Small-sided games (3v3, 4v4) do a lot of this on their own.

Should U8 players play to win? Players can try to win their games, and they will. But in research on what makes soccer fun, winning fell in one of the lowest-rated groups, well behind trying hard, being a good sport and positive coaching. Coaching decisions made to win at U8 can cost some players development.

How many coaching points should I give a young player? There's no research-backed number. One study found five instructions helped eight-to-ten-year-olds with more working memory and made those with less of it worse. One idea per activity is a sensible default.

What format should U8–U12 players play? U.S. Soccer's standards step up from 4v4 to 7v7 to 9v9 before 11v11 at under-13, and in the U.S. the usual split is 7v7 at under-9 and under-10, with 9v9 commonly used at under-11 and under-12. Check your league's rules. In practice, smaller games than the match format give players more touches.

Do U11 and U12 players need different coaching from U8s? Working memory keeps growing across these ages, and bigger formats mean more decisions and fewer touches each, so the same session usually needs more room for decisions as players move up. That's reasoning from the research above, not a tested finding.


This is the pillar for Age & Development. For the thinking behind all of it, start with The Fundamentals of Soccer Coaching.

If your players have moved up to 7v7, see 7v7 Formations: 2-3-1 or 3-2-1, and How to Choose and the free 7v7 formation builder.

PitchLabs helps you plan age-appropriate sessions without starting from a blank page every week.

Build in PitchLabs

Chris Gartside

8U–10U Program Director | USSF B License

More in Age & Development →