Interactive · Couldn't or didn't?

Watch a few breakdowns in a row, then answer for the player or the group. A rule of thumb, not something a study has tested.

The game keeps breaking down

Can they do the action with nobody near them?

Yes
Didn'tChoosing problem: change the game
No
Couldn'tTeaching problem: teach it, then put it back
Not sure

Does the whole group break down at the same technical moment?

Pick an answer to see what to try.

How to use it

  • Ask: can they do the action with nobody near them?
  • If you are not sure, ask whether the whole group breaks down at the same technical moment.
  • Read the steps in the result card under the flowchart.

Where it comes from

This is a rule of thumb, not a tested model, and the tool says so.

The thinking, sources and caveats are in Teach It or Let the Game Teach It? When Direct Instruction Is the Right Call.

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